Oct 17, 2006, 05:08 PM // 17:08 | #1 |
Academy Page
Join Date: Jun 2006
Location: netherlands
Profession: W/
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max HP char can get
i was wondering whats the MAX hp a char can have
with spel: without any spells but with armour+runes: |
Oct 17, 2006, 05:13 PM // 17:13 | #2 |
Krytan Explorer
Join Date: Jan 2006
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well with spells its pretty hard to say cause there are plenty of enchantment HP buffs... non spells, I think 480 (base) + 50 from sup vigor and +60 from weapons, 590...
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Oct 17, 2006, 05:16 PM // 17:16 | #3 |
Krytan Explorer
Join Date: Nov 2005
Profession: Mo/Me
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Add endure pain, defy pain, vital blessing and vital weapon, its alot..
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Oct 17, 2006, 05:19 PM // 17:19 | #4 |
Academy Page
Join Date: Jul 2005
Guild: Leviathan's Wake
Profession: W/Me
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add symbiosis, and its nearly limitless
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Oct 17, 2006, 05:21 PM // 17:21 | #5 |
Wilds Pathfinder
Join Date: Sep 2005
Profession: Mo/E
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480 without any equipment of spells, this applies to every class.
Max gain from weapons and runes is 110, then there is gain from armors which is another 30 max, I think (not sure on the armors btw). As for spells, skills and spirits as well...I'd say thats near impossible to calculate but it can an awful lot, that would depend on whether you are talking what one character on its own could do or in combination with others. |
Oct 17, 2006, 05:22 PM // 17:22 | #6 |
Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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yeah symbiosis with 17 BM + 95 enchantments (in a team of 12 players - are there that many enchantments?) = a health bonus of 15,770 hp.
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Oct 17, 2006, 05:33 PM // 17:33 | #7 |
Frost Gate Guardian
Join Date: Apr 2006
Location: Vancouver, WA
Guild: [iBoT]
Profession: Mo/A
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625 max hp from armor,runes, and weapons without effects. Right now my warrior has 605 hp from armor, runes, and weapons. It would be 625, but I don't feel the need to shell out for a superior vigor.
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Oct 17, 2006, 05:53 PM // 17:53 | #8 |
Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Demonic flesh , vital blessing, simbiosis, defy pain, endure pain ,vital weapon etc, .
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Oct 17, 2006, 05:56 PM // 17:56 | #9 | |
Wilds Pathfinder
Join Date: Sep 2005
Guild: WTS GW2 items for Zkey
Profession: Mo/
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Quote:
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Oct 18, 2006, 01:28 PM // 13:28 | #10 |
Academy Page
Join Date: Jun 2006
Location: netherlands
Profession: W/
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ok ty all 625 is nice now i know :d with spell doesnt mind :P
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Oct 19, 2006, 03:35 AM // 03:35 | #11 |
Frost Gate Guardian
Join Date: Dec 2005
Guild: [WET]
Profession: Me/
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w/o skills
625 in town 635 out with stance/enchant shield or enchant foci. Dervish could have 650 in town i believe. I wish we still had that SOA axe |
Oct 19, 2006, 03:37 AM // 03:37 | #12 |
Frost Gate Guardian
Join Date: Mar 2006
Guild: We are all pretty [Ugly]
Profession: Mo/Me
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With skills:
Max I ever did was 8000~ using Symbosis. |
Oct 19, 2006, 03:52 AM // 03:52 | #13 |
Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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Don't forget Fertile Season. Or that Warrior Signet that gives you more health for an unlimited amount of time (Nightfall). Vital Boon (Dervish). Some others I bet.
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Oct 19, 2006, 04:52 AM // 04:52 | #14 |
Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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You guys also forgot the HoD axe.
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Oct 19, 2006, 05:09 AM // 05:09 | #15 |
Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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+10% morale boost
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Oct 19, 2006, 01:10 PM // 13:10 | #16 |
Wilds Pathfinder
Join Date: Nov 2005
Location: Australia
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The blessings Strength of the Oak and Dwayna's Blessing.
Ok now we're going overboard |
Oct 19, 2006, 02:52 PM // 14:52 | #17 |
Frost Gate Guardian
Join Date: Mar 2006
Location: Chicago
Profession: W/R
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I read an old post
I read a post about 6 months back which stated a w/r had 2500+ hp and he explained how he did it. I am sorry I don't have a link to the post to provide to you.
Don't forget about moral boost to add additional HP. |
Oct 19, 2006, 07:03 PM // 19:03 | #18 |
Wilds Pathfinder
Join Date: Dec 2005
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not that it would be worth anything (and keep in mind that this is 100% theoretical and based on finding enough different enchantments to make it work)...
W/N Defy Pain +314 Endure Pain +314 Awaken the blood Demonic Flesh +192 4 more enchants Others in Group Monk Vital Blessing +211 7 more enchants Rt Vital Weapon +184 7 more enchants R Fertile Season +370 Symbiosis +158 per enchant 6 more enchants 4 more party members with 8*4 enchants total 32 enchants The gains from this would be 1585 without symbiosis, another 9322 from the 59 enchants and symbiosis giving a total gain of 10907 to be added to the characters base health, rune of vigor, weapon, offhand, and moral boost...as you can see the total is quite high and quite useless (I probably messed up somewhere, but meh...you get the gist) |
Oct 19, 2006, 08:33 PM // 20:33 | #19 |
Academy Page
Join Date: Dec 2005
Guild: north phillys finest
Profession: N/Mo
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depends on class / second class , plus weapon upgrades /off hand weapon upgrades and armor / armor upgrades + runes all supior upgrade -75 unless there absorbtion /vigor sup, vigor is 50+ hp.............. major rune is - 35 and minor is -0 health
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Oct 20, 2006, 05:28 AM // 05:28 | #20 |
Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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the best I seen was above that 2500...it was an even older post, i think it was even linked in that one
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